FEED 0 Postat 30 octombrie 2024 [ MISC ] First-person inspect animation in Inventory and Loadout will now match in-game viewmodel settings and FOV. Fixed a regression with smoke rendering from old demo files. Fixed damage report to show correctly in Casual and Deathmatch game modes. Added sv_jump_precision_enable so servers running certain custom game modes (e.g. surf) can opt out of jump precision improvements. Fixed "I have to go, my planet needs me."View the full article Distribuie postarea Link către postare Distribuie pe alte site-uri Mai multe opțiuni de distribuire...