FEED 0 Postat 3 septembrie 2024 [ MISC ] Fixed a case where some commands, including jump, might be ignored under poor network conditions. Fixed a bug that could cause inconsistent jump heights. Fixed a case where client player collision would remain disabled after ragdoll interaction occurred in the previous round. Thanks for the repro steps, @poggu__. Fixed a case for Linux users where the game would hang when opening the pause menu.View the full article Distribuie postarea Link către postare Distribuie pe alte site-uri Mai multe opțiuni de distribuire...